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In the world of board games

Global computerization and an abundance of computer games, it would seem, have forever ousted all kinds of "walkers", loto, sea battle and checkers from everyday life. But it was not there. If a decade ago, computer games were created based on board games, now the process is reversed. Recently, wonderful board games have appeared, which, in terms of game mechanics, resemble computer games. In Europe and America, for a long time, almost every family has a set of board games of 5-10 titles. But gradually a wave of well-forgotten and completely new board games reached us.

People have been playing board games since ancient times.

The oldest and most popular - cards, Go (Chinese checkers) were considered wise people with non-standard, flexible thinking. Go victories even boosted promotions.

Almost a century ago, a board game appeared that immediately became a bestseller among family games - Football Monopoly, etc. And although a lot here depends not on the personal quality of the player, but on the case - how the dice falls out, this game teaches you how to do your business correctly, develops the business qualities of a person.

Over the past few decades, the development of computer and board games has been going on in parallel, many new products have appeared in the gaming industry for consoles and mobile phones - almost all board games have been transferred to digital format. And now we can observe the opposite process - transferring the game from the computer to the desktop version. This is a striking example of Civilization. Many years ago, the Civilization board game by Francis Tresham inspired Sid Meier to create the famous computer game Civilization. But now Glenn Drover has brought it to the tabletop with the board game Sid Meier's Civilization.

At this time, such computer hits as Warcraft, Starcraft, Age of Empires 3, Doom have appeared in the form of board games. They even hold serious championships in these board games.

The modern hit of board games is the Settlers of Catan - the Colonizers. The sales volume of this game is over 10 million boxes.

Other bestsellers that stand many "reprints" are Munchkin, Carcassonne, Risk and others.

The main difference between the new generation of board games is that luck (the randomness of the dice roll) plays a secondary or even third-rate role here. It all depends on personal knowledge, skills and abilities. These games develop skills such as planning, negotiation, strategic thinking, decision making. They train logical thinking and memory, instill the basics of economics, knowledge of life situations and laws, and help to cope with difficulties. Each game allows you to feel the uniqueness of role-playing games without verbal acting out, without cramming roles, thinking over and strictly following the "legend". These board games allow you to plunge into a fantasy world, relieve stress, escape from everyday worries and problems.

Why are board games still popular all over the world?

1. Live communication between players in board games. High technologies, which have burst into our life, practically ousted live communication from it. More and more time is devoted to "electronic friends", replacing them with real ones. However, virtual communication will never replace a live interlocutor, and a smiley face will never replace a sincere smile. A board game is a great excuse to spend a few hours with family, friends, acquaintances; to while away the waiting time, for example, in line or at the train station, and also not to get bored on the road.

2. A board game is a wonderful gift not only for a friend, but also for yourself, because it is with you that your friend will share the joy of owning such a wonderful thing.

This is an especially good gift for our children - from the smallest to the teenagers. Especially if you need to tear off the brainchild from the computer screen or TV.Board games Ordonance, Evacuation will replace his favorite computer strategies. By playing a board game, you can teach your child to think and just have a good time. Board games help build rapport.

3. Self-sufficiency of board games. The board game will not run out of battery at a crucial moment, the battery will not be discharged; it does not need a power grid, internet access, and the specific configuration of a desktop computer or mobile phone. The box with the game weighs much less than a laptop, and you can play it in the country, outdoors, on a train or on an airplane. And it doesn't matter if no one knows the rules, they can be thought up together during the game.

4. Board games do not harm your health as well as computer games. Vision and posture are not affected. You can choose any position for the game: sitting on the floor, reclining. When you play a board game, you are not adjusting to it, but the game is adjusting to you. Of course, a board game can be tiring too, and then you also need to take a break.

Board games are classified:

1. By the type of items that are used in the game:

- card games;

- dice;

- miniatures - railway, auto track, soldiers;

- "with a pencil and paper" - sea battle;

- on the boards - chess, checkers, backgammon;

- on patterns and tiles - mahjong, dominoes;

- role-playing games.

2. By the number of players.

- for one - solitaire, mahjong, puzzles;

- for two - checkers, chess, backgammon, go;

- two or more players.

3. According to the dynamics of the game:

- step by step;

- dynamic, for example, lotto.

4. By the nature of the game:

- intellectual, strategic and logic games. There are two subspecies:

a) the initial conditions are always the same - chess, checkers;

b) the initial conditions depend on the player - sea battle.

- on physical ability, for example, coordination - spillikins.

5. By content:

- abstract;

- imitation - economic games, strategies;

6. By age categories:

- for the smallest - 4+;

- for primary school age - 6+, 8+;

- for children over 10 years old;

- family.

7. By fields of application:

- for leisure and entertainment - twister;

- for communication, communication - "Mafia"

- gambling, competitive games;

- puzzles;

- training, educational - "What, Where, When?", scientific games

Science games

It's special about the world around him.

With the help of popular science games, children and adults will be able to set up exciting experiments and conduct experiments at home.

In a playful way, the child will be able to learn the basics of chemistry and biology. Scientific games do not pass by any natural phenomenon. The package includes chemical reagents, biomaterials, manuals with descriptions of experiments and interesting information, for example, about the participation of ordinary household substances in chemical experiments.

Science games will help a young researcher feel like a real experimenter, scientist, and support interest in the study of natural sciences. The knowledge and skills acquired when dealing with scientific games will help the child in mastering the school curriculum.

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